﻿using GDGeek;
using Mirror;
using MrPP.Myth;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MrPP.SerriedCabinet
{ 
    public class SearchPost : MonoBehaviour
    {
        public void doClearItem() {

            Bridge.Instance.post(SearchProcess.Instance.handle, "search_clear");
        }
        /*
        public void doGuide()
        {
            Bridge.Instance.post(SearchProcess.Instance.handle, "search_guide");
        }
        public void doClearInput()
        {
            Bridge.Instance.post(SearchProcess.Instance.handle, "search_clear");
        }
        public void addLetter(string letter)
        {
            Bridge.Instance.post(SearchProcess.Instance.handle, "search_add_letter", letter);
        }


        public void doInput(string input)
        {

            Bridge.Instance.post(SearchProcess.Instance.handle, "search_input", input);
            // MrPP.MVC.PostToServer.Instance.post("screen_input", input);
        }
        public void doSearch()
        {
            Bridge.Instance.post(SearchProcess.Instance.handle, "search_search");
        }
        */

    }
}